Games Design BA/BSc
- Sabrina O'Neil
- Sep 30
- 3 min read
Updated: Oct 14
Games Design is a creative and technical degree that explores how video games are conceptualised, developed and brought to life. From storytelling and level design to animation and programming, a Games Design degree prepares you to work in one of the most innovative and fast-paced creative industries. It is an excellent choice for students who are imaginative, problem-solving and passionate about gaming culture.
BA or BSc?
BA (Hons) Games Design degree typically focuses more on the creative and artistic aspects like game narrative, world-building, and concept art, often including a strong emphasis on portfolio development. A BSc (Hons) Games Design degree tends to be more technically focused, integrating design with elements of programming, code, and development tools.
Course Structure
Most Games Design degrees last three years full time, or four years if combined with a placement year or study abroad. Some universities offer courses that are accredited by TIGA (The Independent Game Developers’ Association) or BAFTA-recognised programmes, which strengthen industry links.
Teaching methods often include lectures, workshops, studio practice, team projects and industry-led briefs. Assessment is through coursework, design portfolios, creative projects, presentations and a final-year game prototype or dissertation.
Typical Modules
Year 1 – Foundations of Game Design
Introduction to Games Design and Development
Principles of Storytelling and Narrative
Drawing, Visual Design and Concept Art
Introduction to Programming (C#, Unity, Unreal Engine)
Game Cultures and History of Video Games
2D Game Development Project
Year 2 – Core Design and Development Skills
3D Modelling and Animation for Games
Level Design and Playtesting
Sound Design for Games
User Experience (UX) and Interface Design
Advanced Game Programming
Collaborative Game Studio Project
Year 3 – Advanced Practice and Industry Preparation
Emerging Technologies in Games (VR, AR, AI)
Serious Games and Gamification
Professional Practice and Industry Engagement
Games Production and Project Management
Final Major Project (developing a complete game or design portfolio)
Some courses allow students to specialise in areas like game art, technical programming, interactive storytelling or virtual reality.
Useful A-Level or BTEC Subjects
Entry requirements vary, but helpful subjects include:
A levels: Art & Design, Graphic Design, Media Studies, Computer Science or Mathematics.
BTECs: Creative Media, IT, Art & Design or Games Development are widely accepted.
International Baccalaureate: Visual Arts, Computer Science or Design Technology at Higher Level are useful.
A portfolio of creative or technical work (drawings, 3D models, coding projects, or mods) is often required.
What Makes a Strong Application
Universities look for students who are both creative and technically curious. A strong application should include:
A portfolio showcasing artistic, design or coding work related to games.
Evidence of passion for gaming, such as modding, indie game development or participation in game jams.
A personal statement showing creativity, problem-solving and interest in storytelling or technology.
Relevant extracurriculars, like coding clubs, digital art projects, or volunteering on creative media projects.
Transferable Skills You Will Develop
A Games Design degree develops a balance of creative and technical skills, including:
Creative design skills – storytelling, visual design and world-building.
Technical ability – coding, 3D modelling and animation.
Problem-solving – developing gameplay mechanics and testing user experience.
Teamwork and collaboration – working with artists, programmers and designers.
Communication – pitching ideas and presenting game concepts.
Adaptability – responding to new technologies like VR, AR and AI in gaming.
Wider Reading: Recommended Books for Aspiring Games Design Students
Here are four accessible and inspiring books:
“Rules of Play: Game Design Fundamentals” by Katie Salen and Eric Zimmerman – A classic introduction to game design theory.
“The Art of Game Design: A Book of Lenses” by Jesse Schell – Practical insights and creative exercises for aspiring game designers.
“Reality Is Broken” by Jane McGonigal – Explores the impact of games on society and how game mechanics can improve real life.
“Level Up! The Guide to Great Video Game Design” by Scott Rogers – A practical guide for designing engaging games.
Typical Pay After Graduation
Graduates in Games Design can expect starting salaries of £20,000–£28,000 as junior designers, artists or QA testers. With experience, mid-level game designers or technical artists typically earn £30,000–£45,000. Senior designers, producers or creative directors can earn £50,000–£80,000+, with higher salaries possible in international studios and large companies.







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