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Games Design BA/BSc

Updated: Oct 14

Games Design is a creative and technical degree that explores how video games are conceptualised, developed and brought to life. From storytelling and level design to animation and programming, a Games Design degree prepares you to work in one of the most innovative and fast-paced creative industries. It is an excellent choice for students who are imaginative, problem-solving and passionate about gaming culture.


BA or BSc?

BA (Hons) Games Design degree typically focuses more on the creative and artistic aspects like game narrative, world-building, and concept art, often including a strong emphasis on portfolio development. A BSc (Hons) Games Design degree tends to be more technically focused, integrating design with elements of programming, code, and development tools.


Course Structure

Most Games Design degrees last three years full time, or four years if combined with a placement year or study abroad. Some universities offer courses that are accredited by TIGA (The Independent Game Developers’ Association) or BAFTA-recognised programmes, which strengthen industry links.


Teaching methods often include lectures, workshops, studio practice, team projects and industry-led briefs. Assessment is through coursework, design portfolios, creative projects, presentations and a final-year game prototype or dissertation.


Typical Modules


Year 1 – Foundations of Game Design


Introduction to Games Design and Development

Principles of Storytelling and Narrative

Drawing, Visual Design and Concept Art

Introduction to Programming (C#, Unity, Unreal Engine)

Game Cultures and History of Video Games

2D Game Development Project


Year 2 – Core Design and Development Skills


3D Modelling and Animation for Games

Level Design and Playtesting

Sound Design for Games

User Experience (UX) and Interface Design

Advanced Game Programming

Collaborative Game Studio Project


Year 3 – Advanced Practice and Industry Preparation


Emerging Technologies in Games (VR, AR, AI)

Serious Games and Gamification

Professional Practice and Industry Engagement

Games Production and Project Management

Final Major Project (developing a complete game or design portfolio)

Some courses allow students to specialise in areas like game art, technical programming, interactive storytelling or virtual reality.


Useful A-Level or BTEC Subjects

Entry requirements vary, but helpful subjects include:


  • A levels: Art & Design, Graphic Design, Media Studies, Computer Science or Mathematics.


  • BTECs: Creative Media, IT, Art & Design or Games Development are widely accepted.


  • International Baccalaureate: Visual Arts, Computer Science or Design Technology at Higher Level are useful.


  • A portfolio of creative or technical work (drawings, 3D models, coding projects, or mods) is often required.


What Makes a Strong Application

Universities look for students who are both creative and technically curious. A strong application should include:


  • A portfolio showcasing artistic, design or coding work related to games.


  • Evidence of passion for gaming, such as modding, indie game development or participation in game jams.


  • A personal statement showing creativity, problem-solving and interest in storytelling or technology.


  • Relevant extracurriculars, like coding clubs, digital art projects, or volunteering on creative media projects.


Transferable Skills You Will Develop

A Games Design degree develops a balance of creative and technical skills, including:


  • Creative design skills – storytelling, visual design and world-building.


  • Technical ability – coding, 3D modelling and animation.


  • Problem-solving – developing gameplay mechanics and testing user experience.


  • Teamwork and collaboration – working with artists, programmers and designers.


  • Communication – pitching ideas and presenting game concepts.


  • Adaptability – responding to new technologies like VR, AR and AI in gaming.


Wider Reading: Recommended Books for Aspiring Games Design Students

Here are four accessible and inspiring books:


“Rules of Play: Game Design Fundamentals” by Katie Salen and Eric Zimmerman – A classic introduction to game design theory.


“The Art of Game Design: A Book of Lenses” by Jesse Schell – Practical insights and creative exercises for aspiring game designers.


“Reality Is Broken” by Jane McGonigal – Explores the impact of games on society and how game mechanics can improve real life.


“Level Up! The Guide to Great Video Game Design” by Scott Rogers – A practical guide for designing engaging games.


Typical Pay After Graduation

Graduates in Games Design can expect starting salaries of £20,000–£28,000 as junior designers, artists or QA testers. With experience, mid-level game designers or technical artists typically earn £30,000–£45,000. Senior designers, producers or creative directors can earn £50,000–£80,000+, with higher salaries possible in international studios and large companies.

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